Lesson plans, modules, and resources for Intro to Media Careers, Game Art & Design 1, and Game Art & Design 2.
Explore AME pathways, industry roles, workplace skills, and media literacy. Projects emphasize teamwork and professional habits.
Foundations in visual design, game pipelines, and prototyping. Learn 2D/3D assets, iteration, and entry-level production workflows.
Intermediate production. Build playable levels, optimize assets, and ship a capstone project using industry-standard tools.
Each course page lists units, weekly agendas, downloadable materials, and video demos.
Use full-text search to find lessons, rubrics, and references across all three courses.
Units map to AME pathway standards and industry skills. See alignment notes in each module.