Course Maps & Pathways
Welcome to the Game Art & Design pathway! Every unit and project you complete connects directly to California Arts, Entertainment, and Design (AED) standards and builds your professional creative portfolio.
Active Course Tracks

Launch your portfolio, master design fundamentals, explore storytelling, research creative careers, and pitch your first original media project.
YEAR 1

Model 3D hard-surface props in Blender, author PBR textures, build interactive environments in Unreal Engine 5, and ship a themed parkour level.
YEAR 2

Form a collaborative game studio, build custom hero characters and environments, implement gameplay systems, playtest, and publish a vertical slice.
YEAR 3
How Your Learning Is Structured
Your assignments and readings are organized to help you learn by doing:
- Action First: You learn best by building real projects. Each assignment pairs with one or two short preparation modules so you get the key concepts quickly and spend your lab time creating.
- Bite-Sized Modules: Lessons are focused (4 to 6 minutes of video or quick reading) with self-check questions to verify your understanding before you begin your project.
- Reference Library: In addition to required readings, each unit includes a reference shelf with extra guides and tutorials you can explore whenever you want to level up your skills.