Assignment 1.3
Refining Proportions & Anatomy Landmarks
๐ฅ Video Outline
From Blockout to Base Mesh
- Transition from primitives to refined shapes.
- Focus on proportion accuracy and readable silhouette.
Key Anatomy Landmarks
- Shoulders, elbows, knees, hips, ribcage, jawline.
- Use landmarks to check scale and flow of the model.
Refining Workflow
- Use scaling, edge loops, and proportional editing to adjust forms.
- Keep everything low-poly โ detail comes later.
- Constantly check silhouette from front, side, and ยพ view.
Tips for Accuracy
- Compare model against reference images every few minutes.
- Look at real anatomy references in addition to your turnaround.
- Donโt chase perfection โ aim for clarity and balance.
๐ Resources
- Anatomy Landmarks Guide โ Download Here
- Proportion Reference Sheet โ Link to Document
โจ๏ธ Hotkeys to Remember
- Ctrl + R โ Add loop cut (for edge loops)
- O โ Toggle proportional editing
- Alt + Left Click โ Select edge loop
- Shift + Tab โ Toggle X-Ray / wireframe view
- Ctrl + A โ Apply Scale (important for accurate proportions)
- Shift + D โ Duplicate mesh part if needed
๐ ๏ธ Workshop Goals
Workshop 1
- Review blockout mesh from A1.2.
- Adjust overall body proportions to align with reference sheets.
- Add edge loops to mark major anatomy landmarks.
- Use proportional editing to smooth transitions.
Workshop 2
- Refine shapes for torso, limbs, and head.
- Ensure silhouette matches turnaround from Unit 1.1.
- Save
.blendfile and export WIP screenshots. - Start prepping mesh for topology cleanup (A1.4).
If you finish early:
- Add very rough placeholders for hands/feet to test proportions.
๐ Deliverables
- Blender Project File (.blend) with refined proportions and anatomy landmarks.
- Screenshots of front, side, and ยพ orthographic views.
- Upload to Canvas and add to Portfolio as:
โCharacter Modeling I โ Refined Proportionsโ