Assignment 1.4

Peer Review & Feedback Session

πŸŽ₯ Video Outline

  • Why Peer Review Matters

    • In professional studios, ideas and documents are always reviewed by others.
    • Feedback improves clarity, reveals blind spots, and helps the whole team align.
  • How to Give Useful Feedback

    • Be specific: point out what is clear vs what is confusing.
    • Be constructive: suggest improvements, not just criticism.
    • Focus on clarity, feasibility, and scope β€” not art polish.
  • How to Receive Feedback

    • Listen without arguing.
    • Ask clarifying questions if you don’t understand a comment.
    • Decide what to revise β€” not all feedback needs to be applied, but you should reflect on it.
  • Feedback in the GDD Context

    • Review each other’s narrative, core loop, and features list.
    • Ask: β€œCould I build this game slice if I only had this document?”

πŸ“š Resources

  • Peer Review Checklist β€” Download Here
  • Example peer review forms will be provided in class to guide structured feedback.

πŸ› οΈ Workshop Goals

Workshop 1

  • Exchange draft GDDs with 1–2 peers.
  • Use the checklist to review:
    • Narrative clarity (is the premise clear?).
    • Core loop feasibility (can this be built?).
    • Features list scope (is it realistic?).
    • Art/style guide readability.
  • Write peer feedback notes (strengths + improvements).

Workshop 2

  • Meet with peers to discuss feedback.
  • Revise your GDD based on key suggestions.
  • Document what feedback you accepted, and why.
  • Upload the revised draft to Canvas / portfolio.

If you finish early:

  • Review an additional peer’s GDD.
  • Expand your own GDD with more visuals (sketches, diagrams).

πŸ“‘ Deliverables

  • Peer Review Notes (feedback you gave to others + what you received).
  • Revised Draft GDD updated with changes.
  • Reflection Paragraph on what feedback was most useful and how you applied it.
  • Upload to Canvas and Portfolio as:
    β€œPeer Review & Revised GDD”