Assignment 1.5
Finalized Game Design Document (GDD)
๐ฅ Video Outline
Purpose of the Finalized GDD
- The GDD is your blueprint going into pre-production.
- Teams will use these documents in Unit 2 to decide which projects to pursue.
What Should Be Included:
- Title and high-level overview
- Narrative concept (Unit 1.1)
- Core gameplay loop (Unit 1.2)
- Features list (scope-appropriate)
- Art and style guide with references
- Technical notes (engine, platform, team tools)
- Production plan (milestones, roles)
Tips for Finalizing:
- Revise based on peer and instructor feedback (from A1.4).
- Ensure clarity โ another team should be able to pick this up and build the slice.
- Keep formatting consistent and professional.
Next Steps Reminder:
- This document will be pitched in Unit 2.
- Strong clarity and scope now will make your pitch much easier.
๐ ๏ธ Workshop Goals
Workshop 1
- Review peer and instructor feedback from A1.4.
- Revise sections that lacked clarity or scope.
- Add visuals to the art/style guide (moodboards, palettes).
- Ensure technical and production sections are complete.
Workshop 2
- Proofread and format the full GDD.
- Export to PDF for submission.
- Upload to Canvas and your portfolio.
- Prepare 1โ2 slides or summary points to support your pitch in Unit 2.
If you finish early:
- Create a short โpitch blurbโ version of your GDD (2โ3 sentences).
- Add optional diagrams (level flow, UI mockups, mechanic flowcharts).
๐ Deliverables
- Finalized GDD (PDF format) including:
- Overview, Narrative, Core Loop, Features List, Art/Style Guide, Technical Notes, Production Plan
- Portfolio Upload with GDD file and short reflection
- Upload to Canvas and Portfolio as:
โFinal Game Design Documentโ