Unit Six

Character Design — Year One Capstone

This capstone unit brings together everything students have learned in Year 1. Building on drawing fundamentals, concept art, modeling basics, and animation, students will design a complete character package. The project includes a turnaround sheet, mood board, and written notes describing personality, backstory, and role in their game world.

ℹ️
This unit is the final milestone for Year 1. Students leave with a polished character design document that demonstrates art fundamentals, storytelling, and professional presentation skills.

Topics Covered

  • Principles of character design: silhouette, shape language, and appeal
  • Anatomy basics and proportion for characters
  • Costumes, props, and visual storytelling through design
  • Creating turnarounds (front, side, back views)
  • Building mood boards to communicate tone and style
  • Writing character bios and narrative connections

Assignments

Learning Report

Objectives

  • Apply silhouette and shape language in character design
  • Use anatomy and proportion to design believable characters
  • Create polished turnarounds for clarity in 3D modeling
  • Compile a mood board to capture tone, setting, and style
  • Write a character bio connecting design choices to narrative

Materials

  • Drawing tools: sketchbook or digital tablet
  • Reference images for anatomy, costumes, and props
  • Canva, Photoshop, or Krita for compiling design docs
  • Portfolio site for final submission

Assessment
Students are evaluated on the completeness and polish of their Character Design Document. The final must include a turnaround sheet, a mood board, and written notes. Professional presentation and reflection in the portfolio are required.

Activities
Students create silhouettes and studies, sketch anatomy and costumes, and draft a turnaround. They compile mood boards with visual references, then finalize everything into a professional Character Design Document for their portfolio.

Education Standards

The following standards are drawn from the 2024 AME Industry Skills Framework:

  • 1.4 — Apply principles of art, design, and composition to creative works
  • 2.2 — Correctly use industry-appropriate terminology
  • 10.2 — Use research and imagery to generate design ideas
  • 10.3 — Visualize concepts using sketches, turnarounds, and storyboards
  • 10.7 — Develop an artist’s statement describing process and challenges
  • 17.3 — Apply principles of character design and development to creative projects