Skip to content
Anim Blueprints & Blendspaces

Anim Blueprints & Blendspaces

ANIM-401 Tier 400 animation 25 min
This lesson has not been written yet. Press Ctrl+K to search for the topic, or use the related modules below.
Standards (2)
  • GD.17.6 Scripting & Level Layout
    Use visual scripting or basic coding to control game logic, activate in-game events, and structure levels to guide player movement and interaction.
  • AV.18.4 Animation Production
    Animate scenes using keyframes, frame-by-frame techniques, motion capture, or procedural animation; apply animation principles to both 2D and 3D characters and elements in multiple scenes.

What you’ll be able to do

  • Understand core concepts of Anim Blueprints & Blendspaces.
  • Demonstrate hands-on workflow steps in production software.
  • Produce a portfolio artifact meeting rubrics and CTE standards.

Try it

Step 1 — Key Concepts & Tools

Review the core principles and tool shortcuts for this lesson.

Step 2 — Practice Exercise

Follow along in software to build the exercise file.

Step 3 — Self Check & Review

Verify your results against the rubric criteria.