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Walk & Run Cycles

ANIM-202 Tier 200 animation 25 min
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Standards (2)
  • AV.18.4 Animation Production
    Animate scenes using keyframes, frame-by-frame techniques, motion capture, or procedural animation; apply animation principles to both 2D and 3D characters and elements in multiple scenes.
  • AV.17.7 Animation Principles
    Apply the twelve principles of animation to characters, objects, and text (e.g., squash and stretch, anticipation, staging, straight ahead action and pose to pose, follow through and overlapping action, slow in and slow out, arcs, secondary action, timing, exaggeration, solid drawing, and appeal).

What you’ll be able to do

  • Understand core concepts of Walk & Run Cycles.
  • Demonstrate hands-on workflow steps in production software.
  • Produce a portfolio artifact meeting rubrics and CTE standards.

Try it

Step 1 — Key Concepts & Tools

Review the core principles and tool shortcuts for this lesson.

Step 2 — Practice Exercise

Follow along in software to build the exercise file.

Step 3 — Self Check & Review

Verify your results against the rubric criteria.