Interface and Navigation
BLND-101
Tier 100
blender
30 min
Standards (1)
4.3Industry-Standard Technology
Use industry-standard hardware, software, and technology to complete tasks accurately, efficiently, and safely.
What you’ll be able to do
- Orbit, pan, and zoom fluently inside Blender’s 3D Viewport.
- Toggle between Object Mode and Edit Mode using
Tab. - Select Vertices, Edges, and Faces using
1,2,3. - Move, Rotate, and Scale 3D meshes using
G,R,S.
🎥 Video lesson embedding point (captions & transcript available).
1. Viewport Controls
- Orbit: Hold
Middle Mouse Buttonand drag. - Pan: Hold
Shift + Middle Mouse Buttonand drag. - Zoom: Scroll
Mouse Wheel.
2. Transform Keys
- G (Grab): Move selected geometry.
- R (Rotate): Move selected geometry.
- S (Scale): Resize selected geometry.
- Axis Constraint: Press
X,Y, orZafterG,R, orSto lock movement to a single axis.
Try it
Step 1 — Key Concepts & Tools
Review the core principles and tool shortcuts for this lesson.
Step 2 — Practice Exercise
Follow along in software (Blender, Unreal Engine, Krita, or PureRef) to build the exercise file.
Step 3 — Self Check & Review
Verify your results against the rubric criteria.