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Interface and Navigation

Interface and Navigation

BLND-101 Tier 100 blender 30 min
Standards (1)
  • 4.3 Industry-Standard Technology
    Use industry-standard hardware, software, and technology to complete tasks accurately, efficiently, and safely.

What you’ll be able to do

  • Orbit, pan, and zoom fluently inside Blender’s 3D Viewport.
  • Toggle between Object Mode and Edit Mode using Tab.
  • Select Vertices, Edges, and Faces using 1, 2, 3.
  • Move, Rotate, and Scale 3D meshes using G, R, S.
🎥 Video lesson embedding point (captions & transcript available).

1. Viewport Controls

  • Orbit: Hold Middle Mouse Button and drag.
  • Pan: Hold Shift + Middle Mouse Button and drag.
  • Zoom: Scroll Mouse Wheel.

2. Transform Keys

  • G (Grab): Move selected geometry.
  • R (Rotate): Move selected geometry.
  • S (Scale): Resize selected geometry.
  • Axis Constraint: Press X, Y, or Z after G, R, or S to lock movement to a single axis.

Try it

Step 1 — Key Concepts & Tools

Review the core principles and tool shortcuts for this lesson.

Step 2 — Practice Exercise

Follow along in software (Blender, Unreal Engine, Krita, or PureRef) to build the exercise file.

Step 3 — Self Check & Review

Verify your results against the rubric criteria.

Terms

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