Skip to content
Keyframe Animation Basics

Keyframe Animation Basics

BLND-210 Tier 200 blender 20 min
This lesson has not been written yet. Press Ctrl+K to search for the topic, or use the related modules below.
Standards (2)
  • AV.17.7 Animation Principles
    Apply the twelve principles of animation to characters, objects, and text (e.g., squash and stretch, anticipation, staging, straight ahead action and pose to pose, follow through and overlapping action, slow in and slow out, arcs, secondary action, timing, exaggeration, solid drawing, and appeal).
  • AV.18.4 Animation Production
    Animate scenes using keyframes, frame-by-frame techniques, motion capture, or procedural animation; apply animation principles to both 2D and 3D characters and elements in multiple scenes.

What you’ll be able to do

  • Understand Keyframe Animation Basics.

Try it

Step 1 — Key Concepts & Tools

Review the core principles and tool shortcuts for this lesson.

Step 2 — Practice Exercise

Follow along in software (Blender, Unreal Engine, Krita, or PureRef) to build the exercise file.

Step 3 — Self Check & Review

Verify your results against the rubric criteria.

Terms

Next