Sculpt Blockout & Base Meshes
CHAR-102
Tier 100
character
25 min
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Standards (2)
AV.17.83D Animation Fundamentals
Design and model props, vehicles, and characters to demonstrate core animation principles (e.g., weight, timing, visual storytelling); develop and apply rigging systems to enable animation using keyframing and/or match moving.[^10]AV.17.2Life Drawing, Anatomy & Perspective
Create anatomically and physiologically accurate bipedal (human) and quadrupedal (animal) forms for use in animation; apply proportion, depth of field, anatomy, body mechanics, and facial expressions when designing characters.
What you’ll be able to do
- Understand core concepts of Sculpt Blockout & Base Meshes.
- Demonstrate hands-on workflow steps in production software.
- Produce a portfolio artifact meeting rubrics and CTE standards.