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Character Proportions & Silhouette

Character Proportions & Silhouette

CHAR-101 Tier 100 character 25 min
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Standards (2)
  • AV.17.2 Life Drawing, Anatomy & Perspective
    Create anatomically and physiologically accurate bipedal (human) and quadrupedal (animal) forms for use in animation; apply proportion, depth of field, anatomy, body mechanics, and facial expressions when designing characters.
  • GD.17.5 Character Design
    Design game characters using anatomy and movement principles that communicate personality and gameplay function.[^13]

What you’ll be able to do

  • Understand core concepts of Character Proportions & Silhouette.
  • Demonstrate hands-on workflow steps in production software.
  • Produce a portfolio artifact meeting rubrics and CTE standards.

Try it

Step 1 — Key Concepts & Tools

Review the core principles and tool shortcuts for this lesson.

Step 2 — Practice Exercise

Follow along in software to build the exercise file.

Step 3 — Self Check & Review

Verify your results against the rubric criteria.