Deformable Character Topology
CHAR-202
Tier 200
character
25 min
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Standards (2)
AV.17.83D Animation Fundamentals
Design and model props, vehicles, and characters to demonstrate core animation principles (e.g., weight, timing, visual storytelling); develop and apply rigging systems to enable animation using keyframing and/or match moving.[^10]GD.17.4Art & Design Fundamentals
Apply elements and principles of art and design to develop game environments, characters, and props for use in interactive 3D games.[^12]
What you’ll be able to do
- Understand core concepts of Deformable Character Topology.
- Demonstrate hands-on workflow steps in production software.
- Produce a portfolio artifact meeting rubrics and CTE standards.