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Deformable Character Topology

Deformable Character Topology

CHAR-202 Tier 200 character 25 min
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Standards (2)
  • AV.17.8 3D Animation Fundamentals
    Design and model props, vehicles, and characters to demonstrate core animation principles (e.g., weight, timing, visual storytelling); develop and apply rigging systems to enable animation using keyframing and/or match moving.[^10]
  • GD.17.4 Art & Design Fundamentals
    Apply elements and principles of art and design to develop game environments, characters, and props for use in interactive 3D games.[^12]

What you’ll be able to do

  • Understand core concepts of Deformable Character Topology.
  • Demonstrate hands-on workflow steps in production software.
  • Produce a portfolio artifact meeting rubrics and CTE standards.

Try it

Step 1 — Key Concepts & Tools

Review the core principles and tool shortcuts for this lesson.

Step 2 — Practice Exercise

Follow along in software to build the exercise file.

Step 3 — Self Check & Review

Verify your results against the rubric criteria.