Skin & Character Texturing
CHAR-401
Tier 400
character
25 min
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Standards (2)
AV.17.1Art & Design Fundamentals
Apply elements and principles of art and design to characters, props, and environments; differentiate lighting sources and types, and apply color theory to establish time, atmosphere and mood when lighting and shading a scene. [^9]GD.17.5Character Design
Design game characters using anatomy and movement principles that communicate personality and gameplay function.[^13]
What you’ll be able to do
- Understand core concepts of Skin & Character Texturing.
- Demonstrate hands-on workflow steps in production software.
- Produce a portfolio artifact meeting rubrics and CTE standards.