Shape Language in Character Design
DESN-203
Tier 200
design
20 min
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Standards (2)
GD.17.5Character Design
Design game characters using anatomy and movement principles that communicate personality and gameplay function.[^13]AV.17.4Character Design & Posing
Use dynamic poses to develop turnarounds and action poses that convey emotion, gestures, personality and traits; generate multiple turntable and orthographic views including a range of character body types and costume designs.
What you’ll be able to do
- Understand Shape Language in Character Design.
Try it
Step 1 — Key Concepts & Tools
Review the core principles and tool shortcuts for this lesson.
Step 2 — Practice Exercise
Follow along in software (Blender, Unreal Engine, Krita, or PureRef) to build the exercise file.
Step 3 — Self Check & Review
Verify your results against the rubric criteria.