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Level Design Basics

GAME-105 Tier 100 gamedesign 20 min
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Standards (2)
  • GD.17.6 Scripting & Level Layout
    Use visual scripting or basic coding to control game logic, activate in-game events, and structure levels to guide player movement and interaction.
  • GD.17.1 Game Design Fundamentals
    Identify and explain core components of game design (e.g., gameplay systems, level design, world design, rules, user interfaces, reward structures, and accessibility features) that create immersive player experiences.

What you’ll be able to do

  • Understand Level Design Basics.

Try it

Step 1 — Key Concepts & Tools

Review the core principles and tool shortcuts for this lesson.

Step 2 — Practice Exercise

Follow along in software (Blender, Unreal Engine, Krita, or PureRef) to build the exercise file.

Step 3 — Self Check & Review

Verify your results against the rubric criteria.

Terms

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