Lighting Basics
UE-106
Tier 100
unreal
20 min
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Standards (1)
AV.17.1Art & Design Fundamentals
Apply elements and principles of art and design to characters, props, and environments; differentiate lighting sources and types, and apply color theory to establish time, atmosphere and mood when lighting and shading a scene. [^9]
What you’ll be able to do
- Understand Lighting Basics.
Try it
Step 1 — Key Concepts & Tools
Review the core principles and tool shortcuts for this lesson.
Step 2 — Practice Exercise
Follow along in software (Blender, Unreal Engine, Krita, or PureRef) to build the exercise file.
Step 3 — Self Check & Review
Verify your results against the rubric criteria.