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Lighting Basics

UE-106 Tier 100 unreal 20 min
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Standards (1)
  • AV.17.1 Art & Design Fundamentals
    Apply elements and principles of art and design to characters, props, and environments; differentiate lighting sources and types, and apply color theory to establish time, atmosphere and mood when lighting and shading a scene. [^9]

What you’ll be able to do

  • Understand Lighting Basics.

Try it

Step 1 — Key Concepts & Tools

Review the core principles and tool shortcuts for this lesson.

Step 2 — Practice Exercise

Follow along in software (Blender, Unreal Engine, Krita, or PureRef) to build the exercise file.

Step 3 — Self Check & Review

Verify your results against the rubric criteria.

Terms

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