AV.17.8
3D Animation Fundamentals
Design and model props, vehicles, and characters to demonstrate core animation principles (e.g., weight, timing, visual storytelling); develop and apply rigging systems to enable animation using keyframing and/or match moving.[^10]
pathway · 17.0 Animation & VFX (AV): Skill Building · Animation & Visual Effects · Design, Visual, & Media Arts Pathway · type: skill
Aligned Modules (9)
CHAR-102Sculpt Blockout & Base MeshesCHAR-102: Sculpt Blockout & Base Meshes textbook module stub.
ANIM-201Biped Rigging & Weight PaintingANIM-201: Biped Rigging & Weight Painting textbook module stub.
BLND-103Primitive ModelingCHAR-202Deformable Character TopologyCHAR-202: Deformable Character Topology textbook module stub.
BLND-202Hard Surface ModelingBLND-201Topology and Edge FlowBLND-204UV UnwrappingBLND-206Baking Normal MapsBLND-209Rigging BasicsAligned Assignments (0)
No assignments currently mapped to this standard.