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GD.17.7

Gameplay Systems & Balancing

Design and balance core systems (e.g., movement, combat) and supporting systems (e.g., economy, difficulty, crafting, scoring, and upgrades) to align with the desired pace and theme of a game.

pathway · 17.0 Game Design (GD): Skill Building · Game Design · Design, Visual, & Media Arts Pathway · type: skill

Aligned Modules (6)

Aligned Assignments (2)