Curriculum Status Dashboard
Curriculum Development Dashboard
Live status dashboard tracking the development and authoring progress of all 157 textbook modules, 50 assignment lab specs, and California AED CTE standards coverage.
Total Scope
157 Modules
50 Lab Specs
Written & In Progress
3 Written
1 Complete · 2 Draft
Remaining Stubs
154 Stubs
Ready for authoring
Overall Progress
2%
Curriculum complete
Curriculum Authoring Completion
3 of 157 modules (2%)
Complete (1)
In Draft (2)
Unwritten Stubs (154)
Filter Status:
Blender 3D
1 written / 21 modulesBLND-101
Interface and Navigation10m
DRAFT
BLND-102
Objects, Transforms, and Pivots10m
STUB
BLND-103
Primitive Modeling10m
STUB
BLND-104
Edit Mode Basics10m
STUB
BLND-106
Viewport Shading and Preview10m
STUB
BLND-105
Modifiers Introduction10m
STUB
BLND-202
Hard Surface Modeling10m
STUB
BLND-201
Topology and Edge Flow10m
STUB
BLND-204
UV Unwrapping10m
STUB
BLND-205
Texturing and PBR Maps10m
STUB
BLND-206
Baking Normal Maps10m
STUB
BLND-208
Cameras and Rendering10m
STUB
BLND-207
Lighting in Blender10m
STUB
BLND-203
Sculpting Introduction10m
STUB
BLND-301
Retopology10m
STUB
BLND-302
Modular Kit Building10m
STUB
BLND-212
Poly Budget and LODs10m
STUB
BLND-211
Game-Ready Export10m
STUB
BLND-107
Saving, Packing, and Exporting10m
STUB
BLND-210
Keyframe Animation Basics10m
STUB
BLND-209
Rigging Basics10m
STUB
Unreal Engine 5
18 modulesUE-102
Project Setup and Folder Structure10m
STUB
UE-101
Interface and Navigation10m
STUB
UE-103
Placing and Transforming Actors10m
STUB
UE-104
Importing Assets10m
STUB
UE-206
Level Blockout Workflow10m
STUB
UE-106
Lighting Basics10m
STUB
UE-301
Nanite and Lumen10m
STUB
UE-105
Materials Basics10m
STUB
UE-204
Collision and Triggers10m
STUB
UE-201
Blueprint Fundamentals10m
STUB
UE-202
Variables and Flow Control10m
STUB
UE-203
Input and Character Movement10m
STUB
UE-205
UI Widgets and HUD10m
STUB
UE-208
Audio in Engine10m
STUB
UE-207
Landscape and Environment10m
STUB
UE-302
Data Tables and Save Systems10m
STUB
UE-210
Performance and Profiling10m
STUB
UE-209
Packaging a Build10m
STUB
3D Character Design
7 modulesCHAR-101
Character Proportions & SilhouetteCHAR-101: Character Proportions & Silhouette textbook module stub.
25m
STUB
CHAR-102
Sculpt Blockout & Base MeshesCHAR-102: Sculpt Blockout & Base Meshes textbook module stub.
25m
STUB
CHAR-201
Facial Structure & PlanesCHAR-201: Facial Structure & Planes textbook module stub.
25m
STUB
CHAR-202
Deformable Character TopologyCHAR-202: Deformable Character Topology textbook module stub.
25m
STUB
CHAR-301
Clothing & Armor ModelingCHAR-301: Clothing & Armor Modeling textbook module stub.
25m
STUB
CHAR-302
Hair Cards & Alpha TexturesCHAR-302: Hair Cards & Alpha Textures textbook module stub.
25m
STUB
CHAR-401
Skin & Character TexturingCHAR-401: Skin & Character Texturing textbook module stub.
25m
STUB
Game Animation
6 modulesANIM-101
12 Principles in 3DANIM-101: 12 Principles in 3D textbook module stub.
25m
STUB
ANIM-102
Graph Editor & InterpolationANIM-102: Graph Editor & Interpolation textbook module stub.
25m
STUB
ANIM-201
Biped Rigging & Weight PaintingANIM-201: Biped Rigging & Weight Painting textbook module stub.
25m
STUB
ANIM-202
Walk & Run CyclesANIM-202: Walk & Run Cycles textbook module stub.
25m
STUB
ANIM-301
Action Poses & Impact KeyingANIM-301: Action Poses & Impact Keying textbook module stub.
25m
STUB
ANIM-401
Anim Blueprints & BlendspacesANIM-401: Anim Blueprints & Blendspaces textbook module stub.
25m
STUB
Game Design & Mechanics
17 modulesGAME-101
What Is a Game10m
STUB
GAME-103
Genres and Player Profiles10m
STUB
GAME-104
Mechanics, Dynamics, Aesthetics10m
STUB
GAME-102
The Core Loop10m
STUB
GAME-106
Player Guidance and Affordance10m
STUB
GAME-105
Level Design Basics10m
STUB
GAME-203
Game Feel and Feedback10m
STUB
GAME-208
Rapid Prototyping10m
STUB
GAME-204
Playtesting Methods10m
STUB
GAME-201
Systems and Balancing10m
STUB
GAME-202
Economy and Progression10m
STUB
GAME-108
UX and UI Principles10m
STUB
GAME-107
Narrative in Games10m
STUB
GAME-205
Worldbuilding and Environmental Storytelling10m
STUB
GAME-109
Accessibility in Games10m
STUB
GAME-207
Multiplayer and Networking Concepts10m
STUB
GAME-206
Monetization Models10m
STUB
Design & Visual Craft
18 modulesDESN-101
Elements of Art10m
STUB
DESN-103
Line, Shape, and Form10m
STUB
DESN-104
Value and Contrast10m
STUB
DESN-102
Principles of Design10m
STUB
DESN-107
Composition and Focal Point10m
STUB
DESN-105
Color Theory Basics10m
STUB
DESN-106
Color Modes and Spaces10m
STUB
DESN-108
Perspective and Depth10m
STUB
DESN-111
Mood Boards and Reference10m
STUB
DESN-110
Thumbnails and Ideation10m
STUB
DESN-112
Storyboarding Basics10m
STUB
DESN-203
Shape Language in Character Design10m
STUB
DESN-202
Silhouette and Readability10m
STUB
DESN-109
Typography Basics10m
STUB
DESN-113
Wireframes and Layout10m
STUB
DESN-201
Color Scripting and Mood10m
STUB
DESN-115
Iteration and Revision10m
STUB
DESN-114
The Critique Process10m
STUB
Media & Storytelling
14 modulesMEDIA-101
What Makes a Story10m
STUB
MEDIA-102
Narrative Structure10m
STUB
MEDIA-103
Character and Conflict10m
STUB
MEDIA-111
Pre-Production Documents10m
STUB
MEDIA-104
Point of View10m
STUB
MEDIA-105
Shot Types and Framing10m
STUB
MEDIA-106
Camera Angles and Movement10m
STUB
MEDIA-109
Sound in Story10m
STUB
MEDIA-107
Continuity and Coverage10m
STUB
MEDIA-108
Editing: Cuts and Transitions10m
STUB
MEDIA-114
Exporting and Delivery10m
STUB
MEDIA-112
Reading a Media Message10m
STUB
MEDIA-113
Source Credibility and Bias10m
STUB
MEDIA-110
Platform and Audience10m
STUB
Production & Pipelines
1 written / 14 modulesPROD-101
Production Phases10m
STUB
PROD-102
Roles on a Creative Team10m
DRAFT
PROD-103
The Creative Brief10m
STUB
PROD-201
The Game Design Document10m
STUB
PROD-104
Project Planning and Milestones10m
STUB
PROD-203
Task Boards and Sprints10m
STUB
PROD-106
Meetings, Standups, and Notes10m
STUB
PROD-107
Giving and Receiving Feedback10m
STUB
PROD-105
Pitching a Concept10m
STUB
PROD-108
Asset Management and Naming10m
STUB
PROD-202
Version Control for Teams10m
STUB
PROD-206
Budgets and Resources10m
STUB
PROD-204
Scope and the Vertical Slice10m
STUB
PROD-205
Handoff and Documentation10m
STUB
Computing & PC Literacy
12 modulesCOMP-101
What a Computer Is Doing10m
STUB
COMP-102
Operating Systems and Why They Differ10m
STUB
COMP-103
Files, Folders, and Paths10m
STUB
COMP-104
File Types and Extensions10m
STUB
COMP-105
Naming Conventions10m
STUB
COMP-109
Keyboard Fluency and Shortcuts10m
STUB
COMP-110
Ergonomics and the Workstation10m
STUB
COMP-107
Installing and Updating Software10m
STUB
COMP-106
Cloud vs Local Storage and Backup10m
STUB
COMP-108
Reading a Spec Sheet10m
STUB
COMP-112
Staying Safe and Private Online10m
STUB
COMP-111
Accounts, Passwords, Phishing10m
STUB
Career & Portfolio
1 written / 18 modulesCAREER-110
Interests, Skills, and Aptitude10m
STUB
CAREER-101
The Arts, Entertainment & Design Cluster10m
STUB
CAREER-103
Pathways, Focus Areas, Job Titles10m
STUB
CAREER-201
Game Industry Roles Map10m
STUB
CAREER-102
Reading an O*NET Entry10m
STUB
CAREER-111
Education and Training Routes10m
STUB
CAREER-113
Staff, Freelance, and Work for Hire10m
STUB
CAREER-204
Entrepreneurship and Freelancing10m
STUB
CAREER-112
Unions, Guilds, and Professional Orgs10m
STUB
CAREER-108
Professional Email and Communication10m
STUB
CAREER-107
Resumes10m
STUB
CAREER-106
Artist Statement and Bio10m
STUB
CAREER-105
Documenting Your Work10m
STUB
CAREER-104
Building a Google Sites Portfolio10m
COMPLETE
CAREER-114
Interviews and Portfolio Review10m
STUB
CAREER-109
Networking and Professional Presence10m
STUB
CAREER-203
Cross-Sector Careers for Game Skills10m
STUB
CAREER-202
Esports Careers10m
STUB
Law, Ethics & AI
12 modulesLAW-101
What Intellectual Property Is10m
STUB
LAW-102
Copyright Basics10m
STUB
LAW-104
Fair Use: The Four Factors10m
STUB
LAW-105
Licenses: CC, Royalty-Free, Commercial10m
STUB
LAW-106
Attribution and Citing Sources10m
STUB
LAW-103
Trademark and Publicity Rights10m
STUB
LAW-111
NDAs and Confidentiality10m
STUB
LAW-201
Contracts and Terms10m
STUB
LAW-107
Terms of Use and Platform Rules10m
STUB
LAW-108
How Generative AI Works10m
STUB
LAW-109
AI, Authorship, and Ownership10m
STUB
LAW-110
Responsible AI Use and Verification10m
STUB